![]() ![]() Player could use Shadow Powers and items on Akai and Nobu.Citizens and Slaves were spawning in T-Pose.Hard Landing would sometimes teleport the player to another position.Player could get stuck on top of a rope trigger.Solved online multiplayer invitations failing and lobby discovery.Shadow Leap to Walkable Rope sometimes hard locked the player to that rope trigger.Player clipping through the floor/wall when vaulting.Healing VFX shouldn’t trigger when at full health.Player stuck in a fall pose when performing an aerial elimination.Assassination targets and special objectives affecting player detection events, making it impossible to obtain certain medals like no kills / no detections.Target Lock targeting enemies very far away from the character and/or failing to target close enemies.Enemy fire area attacks hitbox hitting players jumping.Player can glitch through the player house early in the story.Unconscious enemies dying when being dropped to the floor from low heights while grabbed.Player can throw corpses through walls.Enemies block shurikens / kunais even when unaware of the player position.Parry failing to trigger while staggered or blocking enemy attacks. ![]() Player stuck in a vault loop when vaulting just after grabbing a body.Added Vertical Sync setting in consoles to remove Screen Tearing.Added counter for hostiles killed and player detections in Status Screen (Pause Menu).Added button and key shortcuts to swap to next/previous item/power. ![]()
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